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Old Apr 26, 2006, 04:22 PM // 16:22   #21
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Quote:
Originally Posted by Skuld
Good, I don't want any of these ppl threatening to leave if their precious method they know so well is removed, around
Not much changed, the Bonder can still stay behind, the healer has to wait a while before healing, the SS and MM have to stay back and wait a while before attacking, the tank actually has to bring some staces (OMG!) and Eles are officially, completely useless for SF farming since the only useable AoE (Meteor Shower) knowks them down which resets aggro.

Well, that, and the average PUG can't grasp that small concept.

Rules on aggro amangement:
rule 1: stay at least 1.5 aggro circles away from the tank (because monsters, especially rangers can have a slightly bigger range - when using Long/Flatbows)
rule 2: You do not talk about Fight Club.
rule 3: you DO NOT talk about Fight Club!
rule 4: wait until he/she stands still and all monsters attack the tank, usually takes 2-3 seconds.
rule 5: MM stay behind so minions don't draw aggro
rule 6: watch out for Rangers
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Old Apr 26, 2006, 04:24 PM // 16:24   #22
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Nothing will die, cause chapter 1 is known through the whole map, chapter 2 people will go back and forth. Those people not buying Chapter 2 or those just getting into Chapter 1 will be the ones in those "ghost towns" and districts won't die. This is why A.net gave us the option to go back and forth so chapter 1 won't die completely but still used.
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Old Apr 26, 2006, 04:25 PM // 16:25   #23
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Quote:
Originally Posted by twicky_kid
Change is the nature of the beast. Farming imo has gotton out of hand. For the past 8 months that's just about all there is to do in pve.
And nerfing farming will fix that problem?
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Old Apr 26, 2006, 04:39 PM // 16:39   #24
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What is the book trick? I don't recall ever hearing about it.
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Old Apr 26, 2006, 04:45 PM // 16:45   #25
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It's in FoW; similar to the gear trick from SF.
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Old Apr 26, 2006, 05:04 PM // 17:04   #26
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Quote:
Originally Posted by Inde
I just have to pop in here and tell you that it wasn't (my beloved) Asheron's Call that was shut down but it's sequel Asheron's Call 2 that was closed. My first MMOG was Asheron's Call
I read something about that... some kind of apocalypse with a giant 'Queen' monster rampaging around killing everyone, and people hid from her but were eventually kicked out.

Wait a minute, am I going off-topic?

I'm glad to see the gear/book trick is gone, and I hope that lame runners will find disappointment for their 'business' in Factions, plus finding that they get no reply when shouting out in Augury Rock 'I RUN EVERYWHERE IN TEH DESSERT 500 GOOLD'.

In any case, hopefully Factions will change the PvE mood from bored 'Must get rich' farming and repeated FoW/UW/Tombs/SF trips to questing, exploring, and finding out stuff. At least for a while. The first person who says 'Lol I is first to found l33t farming spot in Cantha', I will scream at. At least, I'll try to in my typing.
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Old Apr 26, 2006, 05:08 PM // 17:08   #27
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Quote:
Originally Posted by King Symeon
The first person who says 'Lol I is first to found l33t farming spot in Cantha', I will scream at.
*hastily cancels elaborate Me/Rt solo Yeti farming post*
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Old Apr 26, 2006, 06:01 PM // 18:01   #28
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Quote:
Originally Posted by SirJackassIII

Rules on aggro amangement:
rule 1: stay at least 1.5 aggro circles away from the tank (because monsters, especially rangers can have a slightly bigger range - when using Long/Flatbows)
rule 2: You do not talk about Fight Club.
rule 3: you DO NOT talk about Fight Club!
rule 4: wait until he/she stands still and all monsters attack the tank, usually takes 2-3 seconds.
rule 5: MM stay behind so minions don't draw aggro
rule 6: watch out for Rangers

its absolutely amazing how few people can do this corerectly, just because an enemy is aggroed initially by someone does not mean they will attack them!!!
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Old Apr 26, 2006, 10:13 PM // 22:13   #29
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Quote:
Originally Posted by Avarre
I think I'm going to cry now too, and keep crying until people learn that the book trick was never needed for keeping aggro.
plz try a run with a random pickup group next time, ok?

i dont seem to be able to think of any monsters that pop out in either fow or sf upon other monstaz deaths, but this happens in tombs (whilst trying a 3man idea of mine), and if you can get their aggro only on yourself, I SALUTE U
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Old Apr 26, 2006, 10:25 PM // 22:25   #30
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Quote:
Originally Posted by Inde
I just have to pop in here and tell you that it wasn't (my beloved) Asheron's Call that was shut down but it's sequel Asheron's Call 2 that was closed. My first MMOG was Asheron's Call
Inde played games?

Kidding

Back on track, i think majority of farmers either got tired of all the nerfing (SF, UW) so that they quit the game for good. Or, we seen more peoples starting to use different builds and find other locations to farm. But i have to say, A-Net seen to have left open an opportunity for us to "cheat the system" than after a whlie, decide to drop the nerfing stick on us.
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Old Apr 27, 2006, 01:10 AM // 01:10   #31
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Quote:
Originally Posted by King Symeon
In any case, hopefully Factions will change the PvE mood from bored 'Must get rich' farming and repeated FoW/UW/Tombs/SF trips to questing, exploring, and finding out stuff. At least for a while. The first person who says 'Lol I is first to found l33t farming spot in Cantha', I will scream at. At least, I'll try to in my typing.
Been farming and stashing gold just waiting for Factions so I can go questing with friends in all the new areas.

BTW .... Lol I is first to found l33t farming spot in Cantha!

rofl

<-- waiting for runners to get nerfed
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Old Apr 27, 2006, 01:15 AM // 01:15   #32
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I don't see farmers quitting. I farm. I won't quit. I'll figure out new ways to farm the various areas but I'll play through the factions storyline first. Also I see again someone that seems to think that the people who farm don't enjoy it. Again fun is subjective people. LoL . I wouldn't do multiple hour and half long tomb runs if I didn't like doing them. I wouldn't go slaughter ettins for runes if I didn't have fun. I wouldn't hit some of my secret little spots if I didn't like soloing and getting good drops.
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Old Apr 27, 2006, 01:19 AM // 01:19   #33
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Quote:
Originally Posted by Energizer Deth Buni
(PS someone please tell me what 1337 is.. I recognize it from George Lucas?)
No thats THX-1138
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Old Apr 27, 2006, 01:55 AM // 01:55   #34
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Glad the book/gear tricks are nerfed.
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Old Apr 27, 2006, 02:07 AM // 02:07   #35
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Quote:
Originally Posted by Avarre
I think I'm going to cry now too, and keep crying until people learn that the book trick was never needed for keeping aggro.
actually it is not true... Melee mobs will still switch aggro when knocked down, and rangers and casters can switch aggro regardless of players' actions. It just happens so that some classes are way less sensitive to minor deaggro than others, so it gives illusion that aggro control never was a problem.
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